--------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00015 Date: 07/21/96 From: JULIAN MCCARTHY Time: 09:07pm \/To: ANDREW SENGSTOCK (Read 3 times) Subj: DUKE3D MAPS -=> Quoting stuff Andrew Sengstock was religiously chanting to Julian carth AS> Yes thanx Julian... AS> BTY have you got the OZ version or the Unrestricted ver.. JM> Yes, the Aussie version (doh).. :-( Why can't we have JM> freedom from censorship JM> on computer games in Australia ? AS> Yeah it sucks eh... AS> Oh well maybe one day we will have that priv here in Queensland. AS> All the other states I believe arn't as bad... I can't believe they put a censorship law on computer games. Julian McCarthy aka Pendragon, 3:640/135. ... Minnie and Mickey Mouse are slow maze learners. ___ Blue Wave/386 v2.30 [NR] --- EzyQwk V1.20 * Origin: OMNiFiX PiTS! [QLD Australia] +61-7-3851-3387 (3:640/135) --- PCBoard (R) v15.22 (OS/2) 5 --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00016 Date: 07/23/96 From: LEILA VASUMAKI Time: 05:12am \/To: ALL (Read 3 times) Subj: Can't find secret areas I;ve gone back to play Episode 2 again to search for the secret areas that I missed previously. In Level 3 WARP FACTOR there are two secret areas. I have searched and searched but can't find them (even from the description given in secrets.txt) Can someone point me in the correct spot to find the button to open the secret door. --- QMPro 1.53 Equality: A cesspool of virtue. --- HyperMail! v1.22 * Origin: HyperNoMoMail! R-Only 702-898-2630 (1:209/7211) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00017 Date: 07/19/96 From: GORDON HART Time: 02:06pm \/To: EDWIN VAN GESSEL (Read 3 times) Subj: DUKE SUX QUAKE RULEZ Hi > GH> I *need* some support for Duke, after buying the full version I can`t > GH> get it to answer the phone 8-( > I had exactly the same problem. The solution was kind of sneaky, > but simple. I just mixed the Commit of my ShareWare version with the mixed? You mean you ran the commercial game with the shareware commit? > one of my Full Version. After a little fight with the modem it > worked very well indeed... try it, and let me know... Cheers.. I`ll try it, but the shareware version did exactly the same for me.. every version of commit I`ve seen so far does it.. Odd how it rings out fine but the 7,n,1 thing messes up answering.. I really will have to stick to Quake if no-one from apogee can help me :( Thanks for the advice though, I`ll give it a go and see anyway.. --- * Origin: wicked ciTy BBS 01827 875613 28k DOOM/DUKE/QUAKE (2:2500/707) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00018 Date: 07/23/96 From: BOB KOHL Time: 01:42pm \/To: ALL (Read 3 times) Subj: Thanks for the kind words. I appreciate all the suggestions I've received. They are being implemented immediately. Right now I'm visiting my dad in the hospital, so the game is at a lower priority. But I am starting to use all you have given me. I'll thank everyone individually as I get caught up with the mail. TTYL! Bob Kohl - Rio Rancho, NM, Tuesday, 23 July 1996 at 9:46. Fido : 1:301/1701 - Internet : bobakohl@abq-ros.com .!. I have the same dream, a giant OS/2 box chases me. Well Mr. Gates it.. --- FMailX 1.02 * Origin: The Gate: Rio Rancho, New Mexico (505) 896-2419 (1:301/1701) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00019 Date: 07/24/96 From: JOHN MACKEY Time: 07:57pm \/To: JEFF NELSON (Read 3 times) Subj: Apogee Mr. Nelson, JN> BOOM! Brickwall here. L8r dude. Hahaha! JN> Ok. There is nothing "wrong" with me sir. I do have a life. I don't JN> here in my basement forever (hmm...somedays) and type this stuff jus JN> to annoy you people. Most people also know that a lot is two words a JN> you just use one l. Off the point but I thought I would mention it. JN> I don't recall KIDS using this thing. Most of the time you have to b JN> at leasat 10 years old to understand all of this. Not in my case tho JN> because I learned when I was 7 years old and when they had 2400's ou JN> So don't give me this "filth" about me being a nobody ok Mr. Redneck Well now I'm going to tell you one thing I never once called you a nobody. But if that is what you think about yourself than so be it. I was just commenting on your excessive use of foul language and flaming of others just because they disagreed with you on something. But I'll have to admit that I was using computers back when the 8086's were out and the fastest modem was 1200 baud. Now I seem to have learned that childish behaviour like yours seems to be common in all of the Fido net conferences. So I am dropping all of my fido net conferences as of this message to you and I am going back to U'ni Net were there isn't all of the childish flaming going on like there is here in Fido Net. It seems that the rules set forth in this and other fido net conferences were made for a select few. So do me a favor and don't waste your time in replying to this message because I won't get it. You see Mr. Siegler made it plain to me on the rules for which I was following to a "T" but yet I got reprimanded by my Sysop for it. This is the reason for which I'm dropping all fido net conferences. The rules are only made for a select few to follow. Later, ++++++++++ +\+oDaouK+ + \+++++++ Host of the U'NI Net Country music conference --- RM 1.31 2668 Body by Fisher - brains by Mattel. * Origin: ABSOLUT(e)LY TEMPORARY, Las Vegas, NV +1-702-254-8601 (1:209/232) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00020 Date: 07/25/96 From: DAVID REHM Time: 12:17pm \/To: ALLEN WALKER (Read 3 times) Subj: Build Build can be placed in its own directory and still work. Just append your Duke Nukem 3d directory. (i.e. APPEND C:\DUKE3D). This will allow the build engine to find the data files. (P.S. replace the path I showed with your own) It is a lot better than throwing all your files into one big directory!!! --- PB 2.15/FE 1.45a/DB 1.58 * Origin: Stimpy's Sandbox | Lemoyne, Pa | 717.730.8504 (1:270/722) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00021 Date: 07/25/96 From: DENIS MOREAUX Time: 03:05am \/To: MITCH MOONEY (Read 3 times) Subj: Fowl mouthed Hi Mitch Mooney, Monday, 22 July 1996 21:38:00, Mitch Mooney wrote to Moderator CM>> Me! **** off. Wise up.<-----------edited...... Who is the moderator of this confrence,my 10 year old brought MM> this to my attention. I understand that Mike Hall was off topic,but MM> just the same Conner McLaughlin was off topic(and of poor taste!) MM> Obviously there's a lot of children who play Apogee games and MM> Language of this type should'nt be tolerated. Mitch Mooney Sysop I never tried the parental lock of Duke3d. But, does it also remove the Duke Speeches... You know, all the profanities that Duke like to say... And, to go further, is it beter to have the young one shotting everything hat moves or to have them reading some expressions they would anyway hear from a friend or from their parents... I agree with the fact that such a language should not be used on the echo (on NO echo at all), but I think that the people shouldn't overreact about that. And if you don't agree with what has been said, you should say it by Netmail... As you don't know who is the moderator, I can say you never read the rules of his echo (they are posted by the moderator) and thus that you are new here. But you can be sure that Joe is doing his job fine. (sometime, too fine : he flooded the Echo with the rules to be sure that everyone has read it !!!) You were also Out Topic... As I'm !!! So, let's close this thread or take it to Netmails. Stay Healthy 'n Wealthy! Denis MOREAUX .!. If it moves, shoot it, if not, kick it till it does, THEN shoot it! --- Terminate 4.00/Pro * Origin: Ask for PGP key (DF8FC4F4 C39ACE27 C95DAD1D 7F389784 (2:293/3212.89) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00022 Date: 07/23/96 From: MICHAEL LAVALLEE Time: 10:40pm \/To: EDWIN PEER (Read 3 times) Subj: Duke3d and OS/2 Hello Edwin, EP> Has anyone had any luck getting Duke3d to work under EP> OS/2? If so could I please get your settings that you EP> used? You have to disable the sound effects to get it to run. Unfortunately, 3D Realms still hasn't figured out how to program sound code properly. There were some indications that they would look into fixing it for the next patch, but I doubt you'll see it happen. Regards, Michael TeamOS/2 --- Maximus/2 3.01 * Origin: Gallifrey Command BBS * North Bay, Ontario, Canada (1:225/366) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DBY00023 Date: 07/23/96 From: KEVIN AURE Time: 02:21pm \/To: JOE SIEGLER (Read 3 times) Subj: Re: 3D Realms JS> |Is this game to be a follow up after Prey is released? JS> |-------------------------------------------------------------------------| JS> JS> Follow up to what? It's just another game. What I was trying to say is that is this game going to be released after Prey is released? --- RG 10-5 Exp/GE 1.02+ * Origin: The Licking Factory - OS/2 in NJ! (908) 815-3146 (1:107/634)