--------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00008 Date: 06/25/96 From: JIM DELANEY Time: 08:05am \/To: MIKE HEGARTY (Read 3 times) Subj: Re: Duke Nukem 3D - level 2 & level 3 MH> Here is a complete list for the shareware version. If you need MH> the list for the registered version, let me know. I have them for MH> Episode 2 & about 2/3 of Episode 3 so far. If I can butt in here, I enjoyed seeing the list and would really like to see Episode 2 & 3 also. Sometimes it seems like you'll never find that last secret or 2. My hat's off to you for documenting them. Jim --- GEcho 1.02+ * Origin: Central BBS, City of Green OH (330)699-1883 (1:2215/140) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00009 Date: 06/26/96 From: KEVIN BERRY Time: 08:58am \/To: JOE SIEGLER (Read 3 times) Subj: New in Apogee FDN Joe Siegler spewed forth in a message to Kevin Berry: -> Does Apogee have an ftp site or something to store some of these files? I'd -> really like to get the above, but I can't afford the ld right now. JS> I haven't put the Dopefish file on our ftp site yet. It should be JS> there in a couple of days. I'm home from work sick, and all that JS> stuff is at the office. JS> BTW, our new ftp site as of Wed will be apogee.best.com or JS> 3drealms.best.com. Coolness. Later Days, Kevin or --- FastEcho 1.45a+/Bink-Win32 2.60 * Origin: http://www.chrysalis.org/kevinb (1:124/3210.2) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00010 Date: 06/26/96 From: JOHN LINKER Time: 10:49am \/To: JAMES BUWALDA (Read 3 times) Subj: Blake Stone -> You don't need a 386dx to run BStone. I ran it on my 386sx/33 laptop and it -> ran pretty smoothly. well i wouldnt know... since ive never tried to play it with that... --- Platinum Xpress/Win/Wildcat5! v2.0GC * Origin: The Shootin' Star BBS : 806-796-1230 (1:3804/130) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00011 Date: 06/26/96 From: JOHN LINKER Time: 10:54am \/To: JOSH WARREN (Read 3 times) Subj: Re: Duke Nukem Forever -> Me and a friend are having problems...maybe it is because we have edited -> so much, but every time we try to play a modem game, one person -> gets an error message and the -> other goes in the level and has limited movement and -> keys...after a while this person will get the same error, except the -> packet is 1 too long...what is going on here? Should with both reinstall -> or is it a modem problem? Init strings tried: default zoom, AT &F, AT Z, -> generic hayes... most likely the problem is either your int string or the fact the you may have alterd you *.con files... in that case... you are better of reinstalling the game.. -JT --- Platinum Xpress/Win/Wildcat5! v2.0GC * Origin: The Shootin' Star BBS : 806-796-1230 (1:3804/130) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00012 Date: 06/26/96 From: JOHN LINKER Time: 10:56am \/To: JAMES BUWALDA (Read 3 times) Subj: Apogee ads -> Why doesn't Apogee/3DRealms advertise on TV. I have yet to see a computer -> entertainment company advertise on TV. I thought the ads for Doom on the atari -> jaguar were pretty cool. It would be awesome if apogee advertised on tv. Not -> having to download screenshots of a game, you just watch a couple of short -> clips from the game! You could get the word out of a game much quicker. Its called money my friend... and even though apogee is a major player in the 3d games enviroment... it dosnt mean they have the $$$ to pay for costly tv adds... they aint cheap ya know... and besides... i think there web pages do the advertising for them :) --- Platinum Xpress/Win/Wildcat5! v2.0GC * Origin: The Shootin' Star BBS : 806-796-1230 (1:3804/130) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00013 Date: 06/26/96 From: BRYAN TURNER Time: 03:13pm \/To: KEVIN BERRY (Read 3 times) Subj: New in Apogee FDN -=> Quoting Kevin Berry to Joe Siegler <=- KB> Does Apogee have an ftp site or something to store some of these KB> files? I'd really like to get the above, but I can't afford the ld KB> right now. Call Joe's BBS and d/l it. You are local to him. Bryan Turner "bat" ... Go ahead, Moderate my day. --- FMail 1.02 * Origin: RabbitLand II *Dallas Tx* 214-286-3443 (1:124/7013) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00014 Date: 06/25/96 From: MIKE HEGARTY Time: 11:25pm \/To: ZSOLT HENGSPERGER (Read 3 times) Subj: Re: Duke Nukem 3D - level 2 & level 3 -=> Quoting Zsolt Hengsperger to Mike Hegarty <=- ZH> Thanks very much Mike for posting the locations of all the secret ZH> places in the shareware version of Duke Nukem 3D. ZH> ZH> BTW...is this list from your own personal discovery or do you work for ZH> Apogee? ZH> Edited for brevity. Zsolt, You are welcome. I am glad that they were of some help to you. I found most of the secret areas the same way everyone else does; by just playing the game. If I finished a level and found that there were secret areas I had missed, I would go back and use the map cheat until I either found all I'd missed or I gave up in frustration! I got a couple areas from others in the conference by reading what they had to say to each other concerning problem solving, and I got some from a web site that had maps of each level showing the secret areas. I found this after I had completed my list, and it filled in the holes where I was unable to find the last few areas. No, I don't work for Apogee. Although I did receive a response to my inquiry about anybody caring about these secret areas from Bryan Turner of Apogee Tech Support, telling me that they had hung my list on their wall to use as a reference! I was very pleased to hear that! If I can be of any further help, just ask. Mike. --- FMail/386 1.02 * Origin: Quick's Room {4 Nodes of Fun} 901-360-0317 (1:123/72) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00015 Date: 06/25/96 From: MIKE HEGARTY Time: 03:00am \/To: BRYAN TURNER (Read 3 times) Subj: Re: Does anybody care? -=> Quoting Bryan Turner to Mike Hegarty <=- -=> Quoting Mike Hegarty to All <=- BT> Well Mike, Just to let you know I have your Messages printed out and BT> hanging on the Tech wall. When we first released the game all the BT> Tech personnel found them very helpful. BT> BT> In fact Joe has threatened us with putting the Web Cam in the Tech BT> Room. If he does, look Beside the Window and you will see it. BT> BT> Thanks BT> Bryan, Thanks a lot for the reply. It really meant a lot to me to know that my work was being put to good use; especially by Apogee itself. Makes me feel like maybe I'm at least a small part of a great game! Thanks again; and I'll keep checking that camera!! Mike. ... Go straight to the docs. Do not pass GO. Do not collect $200! --- FMail/386 1.02 * Origin: Quick's Room {4 Nodes of Fun} 901-360-0317 (1:123/72) --------------- FIDO MESSAGE AREA==> TOPIC: 240 APOGEE GAMES Ref: DAW00016 Date: 06/25/96 From: MIKE HEGARTY Time: 03:09am \/To: JOE SIEGLER (Read 3 times) Subj: Re: Does anybody care? -=> Quoting Joe Siegler to Mike Hegarty <=- JS> |-----------------| Regarding Re: Does anybody care? JS> | Welcome back! Boy did we miss you, as you can tell by reading JS> | the trash that's passed through this conference since you've JS> been JS> I sent out over 125 pieces of Netmail, and more than one person's JS> already been "removed" from the conference. JS> As sorry as I am to hear that anyone has lost their access privileges, maybe now we can back to talking about Duke. I'm beginning to think that no one is playing this game from the total lack of questions about it! Sure hope I'm wrong!! :) JS> I saw Bryan Turner posted a message in here about these too. They're JS> actually hung on the wall of Tech Support here at Apogee. JS> I just wrote Bryan thanking him for his nice letter; but I guess you'll be reading that one too! :) Mike. ... ARRRRRGGGHHH!!!! ... Tension breaker, had to be done. --- FMail/386 1.02 * Origin: Quick's Room {4 Nodes of Fun} 901-360-0317 (1:123/72)