--------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3T00008 Date: 03/23/98 From: DAVE MORROW Time: 07:30am \/To: PATRICK CARROLL (Read 1 times) Subj: Game Boys PC> Green on yellow? I never saw yellow on the game PC> boys I played, it was more PC> like, dark green on a ligh green backround. Well, on mine (yes I still have one! But I don't use it) Has yeelow on the background, and the green gets darker with the contrast. If you hturn it just right, it will look like green on green though --- Maximus 3.01 * Origin: Bob's Back Room (1:163/327) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3T00009 Date: 03/23/98 From: DAVE MORROW Time: 07:32am \/To: PATRICK CARROLL (Read 1 times) Subj: State Of The N64 PC> I agree with you when you say the grphx are better PC> on the N64, but that's the PC> only good thing I see about it, I don't mind the Actually, I think the n64 the sorry 'bout that.. this freakin' lag is doing that... anyway, i think the n64 is a preety good machine for multi player. Duke 64 and goldeneye prov ided hours of fun with me and some friends. WCW vs nWo (proud to say I own it.) is the king of multiplayer fun! PC> Sim City 64.. well, I dunno, I didn't really like PC> Sim City on the SNES, if you PC> do get Sim City 64, I hope it's going to be more PC> like the PC version (sim city PC> 2000). I saw screen shots! You can zoom right on in and watch people shop and stuff! I think you can import graphics from mario artist and put them on buildings and stuff (still uncinfirmed i think) --- Maximus 3.01 * Origin: Bob's Back Room (1:163/327) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3T00010 Date: 03/23/98 From: DAVE MORROW Time: 07:37am \/To: STEVE IGREJAS (Read 1 times) Subj: Re: State Of The N64 DM> But the cart games so far on 64 have been DM> pretty good. The only thing DM> were the space helps out is in the fmv and speech. But soem DM> 64 games have loads of speech! SI> The PSX music is better. The space is also SI> used for larger and more levels, FMV which adds to SI> the story, and voices with files (like .WAV) SI> instead of using up RAM. SI> What games use speech on the N64? Star Fox for one. Lots and lots of speech. They characters talk out the story while you play. And it's not the same thing over and over. NHL breakaway 98 has tons of speech. Well there is probably more, i can't think of them all of the top of my head. But remember one thing, you don't always need 650MB to have a fun game! --- Maximus 3.01 * Origin: Bob's Back Room (1:163/327) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00000 Date: 03/22/98 From: PATRICK CARROLL Time: 09:01am \/To: BRIAN JACKSON JR (Read 1 times) Subj: Playstation BJ> sure can... BJ> occationally i put a cd in and listen to it BJ> i heard that the new psx comin in the future BJ> will allow you to put your own cd's in and you can listen to it BJ> while you play your game....sounds kewl.. BJ> but right now it just lets you play the music solo BJ> :( I think you mean the old games, I don't think you can do it with the new ones.. Cause the old ones (I.E. Ridge Racer) would load the whole game in Memory, so you just had to tkae out your CD and put in a music CD, and it would play t.. while the new games, they load a bit, so By the time yo swithced your CD, and the game needs to load some more.. well, it's not going to find the Data, and it migh corrupt something.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00001 Date: 03/22/98 From: PATRICK CARROLL Time: 09:04am \/To: DAVE MORROW (Read 1 times) Subj: Re: State Of The N64 DM> SI> Yes, they're more durable but not that much. DM> SI> PSX can play musci CDs. DM> DM> But the cart games so far on 64 have been pretty good. The DM> only thing were the space helps out is in the fmv and DM> speech. But soem DM> DM> 64 games have loads of speech! You mean Sound FX? Like mario and his Mammamia and all that.. But PSX games have lots of speech too, take Blasto for example! hehe.. or Oddworld: Abe's Oddosey, take the Jam Pack volumes, where it's as if you watch TV, hockey games.. etc.. etc.. And well, perosnnaly, I don't see what is so good with the games on the N64, there's not much that have replay value.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00002 Date: 03/22/98 From: PATRICK CARROLL Time: 09:05am \/To: DAVE MORROW (Read 1 times) Subj: Cartridge Space DM> PC> the big difference.. DM> DM> I though megabits were less. But there is another thing i DM> read that says that psx games and n64 games take up ABOUT DM> the ssame amoubnt of space DM> for the Actual games DM> then the psx just adds movies and sound. Yeah, maybe, but the PSX doesn't only add movies, but good CD-Audio Quality sound... Which bother (FMV, audio cd music) add A LOT to the game.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00003 Date: 03/22/98 From: PATRICK CARROLL Time: 09:06am \/To: DAVE MORROW (Read 1 times) Subj: Playstation DM> I have played playstatioon alot, I just never saw the CD DM> player. I don't own one so.. I could have never of seen it. Well, next time you go to a friends house, just tell him you wanna try something, power-up the PSX without any CD in it.. It's pretty good, cause ou have many features on the CD PLayer, Shuffles, Random, 3 different Times displays, commands that you use with you PSX (I.E. Change track, R1, go bacl track L1, rewind, L2, fast forward R2, Stop (select) Play (start) etc.. etc.. It's pretty good.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00004 Date: 03/22/98 From: PATRICK CARROLL Time: 09:08am \/To: DAVE MORROW (Read 1 times) Subj: Re: State Of The N64 DM> q DM> DM> SI> They're 64 megeBYTES. 44 readable and 20 write-able. DM> DM> DM> i read 42, and 22 DM> DM> SI> Well, close enough. DM> DM> Can't they bring out games that use a couple of disc DM> though? And some games will use cart and a disc. Who Nintendo, bring out multiple disks? (cartridges) well, yeah, but the rice would climb, it's not like PSX games where 1 CD costs them like 15 cents to make.. The cartridge is what is expensinve on the N64, if you want to see multiple cartridge games, then you are going to pay at lease 150$ and limbing for your games.. Same with what you say with that thinf that games are going to be card and disk. Sure, the games will bem, but not at the same time.. like, you buy Sim City 64 for 100$ on the N64, then maybe 2 months later, they get the "expansion" thingy for the 64DD for around another 80 to 100$! ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00005 Date: 03/24/98 From: DAVE MORROW Time: 05:09am \/To: PATRICK CARROLL (Read 1 times) Subj: Re: Game Boys -=> Quoting Patrick Carroll to Dave Morrow <=- DM> The reason that their is no color is so that the batteries DM> last longer! But they could have at least chosen better DM> colors than green on yellow!! PC> Green on yellow? I never saw yellow on the game boys I played, it was PC> more like, dark green on a ligh green backround. It depends on how the contrast is set. The screen is yellow. The dots are green. ___ Blue Wave/QWK v2.12 --- Maximus 3.01 * Origin: Bob's Back Room (1:163/327) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3U00006 Date: 03/24/98 From: DAVE MORROW Time: 05:23am \/To: TROY H. CHEEK (Read 1 times) Subj: Re: State Of The N64 -=> Quoting Troy H. Cheek to Dave Morrow <=- THC> On 19 Mar 98, concerning _State Of The N64_, Dave Morrow THC> said to Steve Igrejas in VID_GAME: SI>> They're 64 megeBYTES. 44 readable and 20 write-able. DM> DM> i read 42, and 22 THC> Not to forget that they can make all 64 MB read-only if the THC> game requires that much. Though that kind of defeats the THC> purpose of having the 64DD to begin with... I read that you could download updates for your games off the internet too. But what happens to the people who don't have the internet? They get left out in the cold. ___ Blue Wave/QWK v2.12 --- Maximus 3.01 * Origin: Bob's Back Room (1:163/327)