--------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00075 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:16am \/To: PATRICK CARROLL (Read 0 times) Subj: Re: PSX vs N64 -> SE> -> SE> no, that means will have 70 or 80 messages again of some -> SE> -> that we SE> don't even know what's going to happen to it -> SE> -> -> SE> -> You mean like what is happening with the 64DD? -> SE> yeah -> -> Actually, nothing.. You see, in Japan, the N64 is in 3dr place (PSX b -> first, and Saturn in 2nd) So over there, Nintendo NEEDs the 64DD, so -> going to launch it over there. While in America, Nintendo is in 2nd -> place, so the Nintendo of Japan are saying: Nintendo is having a -> pretty good time in America, so why waste tons of money to make the -> imports and all that for them.. -> When they don't really need it.. So the 64DD might never come to -> America.. -> As for the storage space, that's going to be 2 times the space of a -> Cartrgide (meaning 64 megs or in Nintendo "space" 256 megs).. -> -> Rumors say that it's going to have a price tag of 70$ in America, -> but how can they say taht, since the President himself hasn't -> declared a price tag yet in Japan.. so like I said.. Rumors.. if there was ever any company that could pull off the 64dd for $70, it would be nintendo. It sounds unrealistic, but lets not forget we thought the 64's price that nintendo announced was impossible. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00076 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:29am \/To: PATRICK CARROLL (Read 0 times) Subj: Re: Final Fantasy -> SI> PC> Anywyas like.. uh.. (sorry fogot his name) he wrote a messag -> SI> PC> that far saying that at the end, you hear children... Meanin -> SI> PC> humans aren't dead. -> SI> -> SI> Those voices could be old ones. Like sorta an echo from t -> SI> The children are laughing in the life stream. Anyone know Square -> number -> SI> I can call and find out what really happened. -> -> hehehe.. I doubt they'd have just a number like that! ;) -> -> I haven't even found a E-Mail address! I say we find a means of communication and settle this once and for all. ... "Bother!" said Pooh, as Kor people redirected damage to him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00077 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:34am \/To: TOM ARKHIT (Read 0 times) Subj: Re: State Of The N64 -> -=> On The 13 Feb 98 16:44:02 Patrick screamed State Of The N64 at -> Jason <=- -> -> PC> Did you know that the Playstation is the SNES CD-ROM? :) Hehe.. -> it's PC> true.. They worked with Sony to make the CD Attachment, and -> dropped the -> PC> whole thing.. so Sony said -> Well, let's take it! -> -> The SNES also uses a Sony sound chip.. Interesting. Are you sure about that? ..."Bother!" said Pooh, as the homing missile locked on him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00078 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:37am \/To: TOM ARKHIT (Read 0 times) Subj: Re: N64 games -> -=> On The 11 Feb 98 18:12:00 Jason screamed Re: N64 games at Patric -> -> -=> Quoting Patrick Carroll to Martin Leduc <=- -> -> JL> There are also several downloadable Zelda movies. I don't think -> JL> is any question of the quality of the game. Nintendo has their b -> JL> man working on it. Nintendo has already proven many times that -> they -> JL> know how to make good games. Why would Zelda be any different? -> -> Theirs also the Zelda 64 Beta Test version available for download on -> net for anyone with a doc 64/Z64/Wildcard 64/Partner 64.. -> -> -> L8r -> -*=>!$trangler!<=*- I can't wait to see what the game'll be like. I thought zelda on SNES was good (i forget the exact name now) ... "Bother!" said Pooh, as Sector 7 fell from above him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00079 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:41am \/To: TOM ARKHIT (Read 0 times) Subj: Re: Video Game Movies -> -=> On The 18 Feb 98 12:57:52 Jonathan screamed Re: Video Game Movie -> Steve <=- -> -> SI> Have you played RE or RE2? -> -> JF> I've played a bit of RE, and I've certainly seen RE2. Ultimately -> JF> though, the plot still boils down to the same thing: zombies are -> JF> loose, go get 'em. Anything pertaining to the horrors of -> science gone -> JF> wrong is largely incidental to that! -> -> I agree with you about the plot, and RE was a really crap game, but R -> a good game.. RE2 & Goldeney are the only games I've been playing th -> week (Which is unusual, coz I usually get bored with a game within an -> -> -> L8r -> -*=>!$trangler!<=*- Interesting. Unique games usually can hold my attention for a long time, along with strategy titles and especially puzzle games. ... "Bother!" said Pooh, as the 20-point fireball came torwards him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00080 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:42am \/To: DAN DECKER (Read 0 times) Subj: Re: Resident Evil -> Violence in video games does not affect people. It might scare them -> a bit but it will not make them more violent. In fact, I find video -> game violence is great stress relief that might even make people LESS -> violent. A good point. Isn't it better for someone to take out their aggressions and stress on, say, a bunch of monsters in doom, than on some poor person by yelling and screaming at them? --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00081 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:46am \/To: DAN DECKER (Read 0 times) Subj: Game Gear -> I would just like to express how Pyst I am because -> Sega is no longer making Game Gear games. Nintendo -> continues to make Game Boy games,and the Game Gear -> is a million times as good as that. It's just not -> as small, which is actually good cause I find that -> 1. The Game Boy screen is too small, and 2. Game -> Boy controls are too close together. -> -> Alllllllrrrightythen. Sega has a bad habit of dropping theit last system when the new one comes out. I liked the game gear, but it chugged battery power, and i like portable games for nice long car trips. That reminds me, i wanted to go get another game boy now that they've made the screen clearer and i've had my cateracts (an eye disease for those who don't know) corrected. Now mabye i can enjoy the game boy. ... "Bother!" said Pooh, as the Crimson Hellkite neared him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00082 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:49am \/To: DAN DECKER (Read 0 times) Subj: Emulation -> I know that the admin here has a problem -> with emulator talk, so I'll make my point -> quickly. One of the major reasons for -> emulation of video games is that they have -> been discontinued and are hard to find. If -> it was easier to get games for Atari, -> Coleco, etc, people wouldn't need to emulate. -> If said games could be obtained legally -> without too much hassle, I would do so, -> but hunting garage sales and fleamarkets -> is not always a success. Arcade games are -> emulated for several reasons: -> 1. Some people love the classics but most arcades are too concerned -> with profit to keep them, and -> 2. The units are too big to own. Yes, a Pac-Man machine can be found -> for under $500, but who has room in their house for one? -> Both of these problems are solved by programs such as MAME that -> enable play of arcade classics at little or no expense, taking up no -> space (well, hard drive space I guess), and the ability of the -> emulator's owner to decide which games too have, rather than beg the -> arcade owner to put in a Galaga machine instead of another Super -> Mega Hyper Turbo Street Fighter 7: Tournament Edition machine. -> Again, if these games could be legitimately found without a hassle, -> people would do so. -> --Dan Decker another good point you forgot to mention is that of the boards of old arcade machines becoming corrupt from age. Emulation helps preserve the classics. However, you forgot to add it's illiegal to own the rom withoug first owning the machine, 99% of the time. Then again, my point is in much vain, as people abuse emulation almost as much as they abuse the copying of full versions of games. Oh well, america was never made to be perfect. ... "Bother!" said Pooh, as the spiked walls closed in on him. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00083 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:53am \/To: STEVE IGREJAS (Read 0 times) Subj: Re: FF Names or Voices? -> PC> Yeah.. but I mean.. if you do put voices in FF games.. then you c -> PC> change their names.. Cause if you do.. it would just NOT work.. -> PC> and ruin the game... Sure.. it would be wicked to hear them talk. -> PC> but you wouldn't be able to change their name.. personnaly, -> PC> I couldn't care about that.. while other people like changing -> PC> their names.. -> -> I don't know of 1 person who changes one of the characters names. -> Well, maybe one. He was goofing around. Calling them Bobo, Fatsosun -> etc. I knew a guy who played the game through a couple times using beavis & butthead character names, really stupid names (he named cloud buttweasel. BUTTWEASEL?!), etc. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3E00084 Date: 03/08/98 From: MICHAEL DEHLS Time: 09:57am \/To: STEVE IGREJAS (Read 0 times) Subj: Re: Failures -> MD> Courier Crisis - My friend rented this, who knows what -> supernatural MD> force drove him too, but it's pretty lame. About -> the coolest thing MD> is that you can have the kid on the bike "Give -> a rude gesture" MD> and hear guys yell, "Arrest that punk!" The game -> itself, though, -> That game does suck. ut once again, Sony didn't make it or even -> involve themselves in the game. They just gave the company the go ah -> making the game. But still, doesn't that count as a failure? I mean, how could sony see the game, and say, "Hmm, i think the american public'll like this." that's a failure in my opinion if you ask me. --- WILDMAIL!/WC v4.12 * Origin: Willy's Wild & Wacky World (1:2604/412.0)