--------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300005 Date: 02/24/98 From: PATRICK CARROLL Time: 07:45pm \/To: STEVE IGREJAS (Read 1 times) Subj: Re: Final Fantasy SI> ST> ??? Bring him back to life? He survived FF7... Or did you turn SI> ST> off your Playstation before you saw Red's future offspring racing SI> ST> through the canyon to view forestbound Midgar? Since Red was on the SI> ST> Highwind at the conclusion of the game you can pretty much assume SI> ST> that everyone aboard survived the impact of Meteor. SI> SI> Are you sure? It looked to me as if all the humans died and only SI> animals survived. Knowing that the planet will decide what races will go o SI> I thought humans caused more trouble than solve. I thought all the umans SI> died. After the credits it showed Red XIII with his children or grand SI> children and showed them what humans have done to the planet. What does SI> everyone else think happened? I see it as Shanon (I think that's her name) sees it... Except that when hey Show Midgar filled with plant life and all, I saw it more like: Well, the humans learnt their lesson, this time, they aren't going to commit the same acts as b4, and live "with" the planet.... Like, not abuse of it, and take ll the Mako Energy.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300006 Date: 02/24/98 From: PATRICK CARROLL Time: 07:47pm \/To: STEVE IGREJAS (Read 1 times) Subj: Re: Video Game Movies SI> PC> I don't know if you did this or not (I haven't played the game yet.. SI> PC> not even RE1, but on my net, someone told me this..) SI> SI> PC> At the "end" when you finish the game, the credits start rolling, if SI> PC> you watch them ALL at the end, it's going to ask you if you want to SI> PC> save.. Do yes, but don't turn off the PSX, cause the game ain't SI> PC> finished! SI> SI> Someone on your net must be talking about the zapping system. After SI> you beat the game will one character, you can save. Insert the other CD an SI> load that file you saved. You'll play as the other character and play it SI> from their point of view. The game's story is different, there are new SI> enemies, you start out in a different place, and new and different bosses SI> (and new versions of that tyrant-like creature). SI> I haven't done this, yet (only with Leon). I also hear that you get SI> to play a secret agent with a M16 and you must retreive the G-virus like in SI> the FMV when you meet Annett. Pretty cool. No cause he told me the sroty continues, and that it's really cool.. Anyways, try like, restoring after you finished.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300007 Date: 02/24/98 From: PATRICK CARROLL Time: 07:47pm \/To: STEVE IGREJAS (Read 1 times) Subj: Sony Commercials! SI> PC> If I remember well, it's been done... By Sony! ;) Remember the Crash SI> PC> Bandicoot commercial? -> Hey mustache man! Plumber boy! Watch THIS! SI> PC> ;) hehehe.. Gotta love it! SI> SI> Those commercials were the best. My favorite was the one where Cras SI> went to a Nintendo employee's house. The guy says, "Get off my lawn, you SI> FREAK!" And Crash says, "Here I come!" That's awesome! haha, I forgot about that one.. And the new ones too are funny.. Like when he puts that "board" in the metal detector thing, then says: It was her, ointing to the nun! ;) ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300008 Date: 02/24/98 From: PATRICK CARROLL Time: 07:49pm \/To: STEVE IGREJAS (Read 1 times) Subj: Re: Help me! FF7 SI> PC> Alright, here's what I got: (and it works since I did it).. When hey SI> PC> ask if you want to play the piano play ALL of this: SI> SI> I never tried what you said. I'l try it now. Thanks a lot! You're SI> SYSOP? Well, for me it worked.. And yeah, I'm a Sysop (The Wolf's Dominion) my Alias is BlooD WolF (AKA Soul Specter).. I live in Mtl.. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300009 Date: 02/24/98 From: PATRICK CARROLL Time: 07:50pm \/To: STEVE IGREJAS (Read 1 times) Subj: Re: N64 "Games Makers" SI> TA> Megaman neo IS comoing out for N64.. SI> SI> No. It is NOT! Athough it may change. Gex: Enter the Gecko was SI> supposed to be a PSX exclusive, but then the company decided to make it n SI> N64, aslo. Capcom is making MegaMan Neo only for PlayStation and it's almo SI> done (I think). MegaMan NEO isn't going to change.. I already have a Demo of it for my PSX By the OPM (Officical Playstation Magazine) of March..) There's a demo of around 5 minutes (a movie kinda).. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300010 Date: 02/26/98 From: SHANNON TAYLOR Time: 11:13am \/To: ADAM WARDER (Read 1 times) Subj: Re: Final Fantasy -> They weren't trying to save the human race, they were fighting -> for the life of the planet. That is why avalanche was started. It was never Barret's intention to destroy the human race to save the planet. Barret's motives were purely personal and purely against Shinra. Saving the planet was just an excuse for his personal crusade against Shinra after what they did to his town, his family and his friends. He admitted as much while on the bridge right before everyone got to North Corel, at which point we found out how he lost his arm, and the real reason that Avalanche was founded. If he didn't care for the human race or only cared for saving the planet then he wouldn't have been so upset with the death of his co-conspirators or so devastated when everyone in the Sector was killed in retaliation for their terrorist attack on the Shinra powerplant. Everything to him was the fault of Shinra, and rationalizations on why Shinra must be destroyed. --- PCBoard (R) v15.22/M 2 * Origin: Kimagure Kafe Houston, Texas (281) 457-1725 (1:106/1725) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300011 Date: 02/24/98 From: NEIL CAPEL Time: 07:08pm \/To: JONATHAN FINGAS (Read 1 times) Subj: Fat Bloated Idioeet code? Yeah. :-) Hello Jonathan ! NC>> bloated, sloppy code that software houses chuck out to the NC>> consumer. JF> It's not "bloated code" at all. It's called "extra detail!" If you JF> want something that requires a P60 to play, then be prepared to play JF> Quake I all over again. If you want a game that looks good, play JF> Quake II - but it requires more. I believe you, thousands wouldn't. :) JF> Take a look at those games, for example. You might think that Quake JF> II is "sloppy" for its higher requirements. But consider the JF> optimizations: 10-15% from converting QuakeC to DLLs; 'areaportals' JF> allow for larger rooms; frame interpolation allows for smoother JF> animation with the same 10 FPS animation code. It runs beautifully; JF> if you doubt that, take a look at Hexen II to compare. It only uses JF> a "Quake 1.5" engine, and I have to run it in 512x384 to get the same JF> FPS I do in Quake II at 640x480, despite the greater detail. Its getting a 'little bit' PC heavy here and I don't want Troy stamping on mine or your head. So I'll drop a bit more consoles into the mix: JF> I think you're just more annoyed that it's hard to keep up with JF> graphic enhancements on the PC! The only reason PSX games seem to be JF> improving graphically is because Sony adds effects to the graphics But its still the same base PSX hardware, with better, more effient code, so my arguement does hold, you've just backed it up! To add those extra effects on the PC you'd need another upgrade of memory, a vast pool of HD space and probably a new whizz-o-card :) JF> libraries, and coders have had 3 years to get things right (which JF> they still don't always do, BTW). If that had been the case for PCs, JF> we would probably all have been using non-3D-accelerated P90s with 16 JF> MB of RAM; not a pretty sight compared to today. Well, you've had to wait for the console custom chip technology to get plonked onto a PC card in order to give a none-game platform some game-related hardware. NC>> I'm sure it looks great, sounds great and plays great, NC>> it can still be sloppyily coded, taking up far too much NC>> resources for what is presented to you on screen. JF> If that was the case, then the PSX version was sloppily coded too! If the code is the same size, uses the same amount of memory and CDrom space, then yes. I doubt it very much though, the PC version will certainly use more, due to the inherent flaws in trying to get a glorified spread sheet machine playing games. It /can/ do it, but it needs a lot of muscle, memory and HD space in order to do it: sloppy code! :) CheeryBye |\|eil -- I'm looking for something in an engagment ring... gold... --- IOS-Mail 0.91pl9 eta * Origin: Neil' Point (2:2503/105.4@fidonet.org) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300012 Date: 02/25/98 From: BARRY LAWS, JR. Time: 11:07am \/To: STEVE IGREJAS (Read 1 times) Subj: Re: Help SI> I beat him at level 33. Go to the options screen (the one SI> with Items, Magic, Materia, etc.) and make your whole party SI> stand in the back row. The bestthing to do is to attack and SI> use magic against that mini-boss. If you're going to SI> attack, keep your attacker in the front row. The only SI> summon I would recommend is Bahamat. Make sure you've got SI> Restore Materia linked with the most powerful All Materia. SI> You should be able to beat him. If it still doesn't work, SI> try advantsing levels. Okay, thanks for the help. I'll try it in a little bit, and I'll let you know how I did. BTW it's too late for me to advance levels...I'll have to defeat the mini-boss to do that. The reason is because I saved the game after I beat that one mini-boss in the Black Materia room. But I'll try your suggestions and let you know as soon as I beat him. ... 11+10=101? Congratulations! Here's your high school diploma! --- Telegard v3.02 * Origin: The Steiner Line BBS 910-626-7985 (1:3648/6) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300013 Date: 02/26/98 From: BARRY LAWS, JR. Time: 10:47am \/To: STEVE IGREJAS (Read 1 times) Subj: Re: Help SI> I beat him at level 33. Go to the options screen (the one SI> with Items, Magic, Materia, etc.) and make your whole party SI> stand in the back row. The bestthing to do is to attack and SI> use magic against that mini-boss. Thanks for the info, cause I defeated that mini-boss yesterday. Right now I'm on disk 2 (needless to say I beat that one creature in the area where Aeris dies). Sephiroth said he was going somewhere, then I think it said that Jenovah said where Sephiroth was going. I forgot where he went. Where did he go, and how do you get there (what area in the FF7 world is it in)? ... Steve's typing is improving. He can now make 20 mistakes a minute. --- Telegard v3.02 * Origin: The Steiner Line BBS 910-626-7985 (1:3648/6) --------------- FIDO MESSAGE AREA==> TOPIC: 170 VIDEO GAMES Ref: F3300014 Date: 02/26/98 From: PATRICK CARROLL Time: 09:01am \/To: JASON LUMPKIN (Read 1 times) Subj: Re: N64 Games JL> The Playstation does have more developers but there is a negative JL> side. For every good game that comes out, there are at least 5 bad JL> ones. That's true... But still, what do you prefer: around 20 new games a month with 4 hits (Playstation) OR around 1 new game in 2 months, with no hits? I mean, the Nintendo has almost no games, and most of them are not that incredible.. The only ones that I did like, but didn't get addicted to, were GoldenEye and plotwings... a part from that, all the other titles are well, the same as the "other" psx titles that aren't that good. ... nfx v2.8 [C0000] http://www.westonia.com/blueview/ --- Maximus/2 3.01 * Origin: Juxtaposition BBS. Lasalle, Quebec, Canada (1:167/133)